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 » COMBAT ARMS » Combat Arms - Sources Code » [Source] Endereços Combat Arms Att: 06/02

[Source] Endereços Combat Arms Att: 06/02

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1 [Source] Endereços Combat Arms Att: 06/02 em Qui Fev 06, 2014 9:56 pm

Vector

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Código:

#######################################################################
#                      Buscar Endereços Combat Arms                   #
#                        Fenix Address Logger V3.0                     #
#######################################################################
###############################[Engine.exe]##############################
#define DeviceGame 0x8CF8A0
#define LTClientEXE 0x48FE70
#define Start3DEngine 0x53DCAF
#define Endscene 0x59B033
#define PresetEngine 0x6488F6
#define DipEngine 0x64B8AD
#define SendToServer 0x47A7B0
#define DrawPrimitive 0x7C36AC
#define WorldToScreen 0x49BE50
#define CursorCenter 0x7A7AB4
#define IntersectSegment 0x4775F7
################################[Cshell.dll]###############################
#define LTClientDLL 0x379640C4
#define EspName1 0x371223CC
#define EspName2 0x371223FA
#define NoRecoil 0x37360E98
#define NoReload 0x3745CA87
#define SuperBullets 0x37456FC6
#define WeaponRange1        0x3745CD09
#define WeaponRange2        0x3745D099
#define RapidFire 0x3745D7FF
#define WeaponMgr 0x379CD034
#define LTCSBase 0x379640A8
#define LocalPtr 0x379D360C
#define GCS        0x379A35F8
#define PlayerManager 0x379A365C
#define ClientInfoMgr 0x37963E70
#define LocalPlayer 0x371A3A10
#define PlayerByIndex 0x371A2FF0
#define PlayerStatus 0x37983100
#define LTCommon 0x379D5550
#define RemoteKill1        0x3745CE31
#define RemoteKill2        0x3745CE32
#define RemoteKill3        0x3745D1C1
#define RemoteKill4        0x3745D1C2
#define BuildFont 0x375B3B40
#define FillFont 0x375B47F0
#define FontECX        0x379CCF18
#define GetFontHandle        0x37379CF0
#define GetConsoleInt        0x373B5B50
##########################[PushToConsole Adress]##########################
#define PickUp        0x37958344
#define SuperJump 0x3795097C
#define BaseMoveAccel 0x3795085C
#define StartAccel 0x37950880
#define MaxAccel 0x379508A4
#define AccelInc 0x379508C8
#define WalkVel        0x379508EC
#define FRunVel        0x37950910
#define BRunVel        0x37950934
#define SRunVel        0x37950958
#define DuckVel        0x379509A0
#define Gravity        0x37950520
#define Tracers        0x3795B96C
#define FPS        0x3794F450
###############################[ClientFX.fxdl]##############################
#define ClientFX 0x6AF34


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Fenix
Gellin
Arun823
xCyniu
Coder.Dias
Microsoft
Google

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2 Re: [Source] Endereços Combat Arms Att: 06/02 em Qui Fev 06, 2014 10:12 pm

N0D.L~[3]

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Eu deixei baixando o C.A,ele parece mais fácil de hackear do que os outros

Enfim.


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